Tabula Rasa Week 4

This was my last weekend of the month for gaming. Starting Saturday I will have hit December already. Having left off last week at level 19 I expected to get a lot done especially with the long weekend because of Thanksgiving. That was not the case.
That said I did manage to crawl my way up to level 21 in the Palisades and have worked a good bit of experience into 22 also. Unfortunately this seems to be the part of the game where the curve is not quite adjusted correctly. My brother, who is also playing is up around level 30 and has said that the curve starts to get better again right around that time, where experience coming in is actually useful compared to the experience needed. I’d like to see this tuned a bit. It is incredibly disheartening to complete a mission, especially one that may be particularly frustrating or difficult, only to find that the 18,000 experience you just got didn’t even noticeably move the bar.
I have noticed a somewhat interesting trend via my blogroll this week. People are warming up to TR it seems. Those who wrote it off in beta are coming back and finding that it doesn’t suck like they remember. I would agree. A fair amount changed between release and end of beta, and those who got in at one point in beta but didn’t stick around may be shocked to come back to a much more complete game.
The Tabula Rasa beta seemed to actually be a beta test, compared to what many others do in their beta test, just using it as a chance to try the game before you buy it. Unfortunately it may not have been the best move they made as people didn’t immediately warm to it.
I’m not saying that the game is without it’s faults, I don’t think I’ve ever gotten close to that, but I agree with the redefined views of the game people are having. It is fun to play. Whether that fun lasts for only a couple of weeks or whether it translates to a long-term MMO experience remains to be seen, but the very fact it is there means the game has taken a large step in the right direction for the genre.
But, getting back to where I happen to be at, I did manage, before the problems, to get back to Wilderness and complete the Targets of Opportunity mission there. I still had to collect some Assault and Defense tokens from the Landing Zone and Imperial Valley. Having completed that I was rewarded with a Clone Credit and the Wilderness Master title. I didn’t really need either, but it was nice to get the mission out of my log. I’m going to try to get a little bit more done tonight, but, as you may or may not know, tonight is a big TV night, with Chuck, Heroes, How I Met Your Mother and Journeyman all being on.
We’ll see how that goes.
ncsoft, tabula rasa, plaync, destination games, landing zone outpost, imperial valley, clone credit, concordia wilderness, palisades, mmo, mmog, mmorpg, mmo gaming, Chuck, How I Met Your Mother, Heroes, Journeyman
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