Tabula Rasa Launch Pushed Back
As you know doubt heard Tabula Rasa has been pushed back about two weeks (formerly pre-order date 10/16 and launch 10/19) to 10/30 pre-order start date and 11/2 official launch date. As you also know I have been playing the game for quite a while. This is a step in the right direction. I said what my opinion of the game was not long ago and I think I came off perhaps overly negative in tone compared to the final score I gave. This is because the game itself is actually pretty good, and fun, but the problems that plague this game, compared to what should have been make it much worse.
One of the biggest problems I have had, and am still having, is with performance. This is not because of my computer (I posted the specs of the new computer I got a while back and it can more than handle this game, especially since I put in another 2GB of RAM yesterday.) The lag is, at its best times, horrendous and at its worst completely unplayable (I should know as I’ve stopped playing several times before because of it.) If this delay will help them to fix these issues (and judging by the length it is going to allow them one “full” extra patch) then it is a very good thing. I know talking with some friends we have all mentioned how with the delays of several other key games, like Warhammer Online, and Age of Conan, Tabula Rasa has the chance to delay itself by a little bit and still come out before any of that competition does. While being first isn’t necessarily best it certainly can’t hurt.
So, while some headlines would make you believe this is the sign of death for the game I’d hardly say that is the case, stability can only bring benefits to the game.
Tabula Rasa, mmo gaming, mmog, mmorpg, ncsoft, plaync, release date, warhammer online, age of conan, lag, server stability
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