Site Meter MMO Gaming » Blog Archive » Repairing Gears #3: WoW Guild System, Part 3

Repairing Gears #3: WoW Guild System, Part 3

by

wowguild1.jpgTime for the third part of this the third Repairing Gears post. What I’m going to do for this part is go through some of the post I mentioned earlier and pick out some ideas from it with a short comment, which will be expanded on in the following installment where I take what I like, add in all that I had already planned, and enhance what other people have thought of.

I’ll go ahead and quote the posts (or the parts of interest) so people don’t have to guess at which one I’m talking about.

Gigantic heads of the bosses that have been vanquished by your’e army of crusaders.

This idea isn’t exactly what I would do, but I like the spirit of the idea, some sort of “trophy case” to display accomplishments is a cool idea.

A bank NPC where officers of the guild can store pots and other items would be useful.

Having talked about this last week I don’t think I need to go over the practicality of having such a system in place, but I’m just pointing out that at least one other person notes a physical guild bank is a good thing.

Also there should be food/water/alcohol/reagent/repair vendors,

Maybe some minigames like tonks and a mailbox/ah mob.

No, a thousand times no. No vendors, should be in here because they simply aren’t necessary. If these halls are located in some instanced portion of a city (as I imagine they would be) you could step outside the instance to do all that sort of stuff (the same goes for putting an AH inside the hall, the idea is not to take things outside the hall and stick it all in one place, it is to create something new and fun, something original.) I also see no need to set up crafting stations, they are fairly easy to get to within the city anyway. Remember, the idea isn’t to consolidate it’s to add something fresh.

Switching for a moment though, several comments mention the ability to buy certain things (anvil or forge for instance) and this is something that I wouldn’t be against on the whole, this feels more like the “City of” idea where you buy things and I enjoyed messing around with that system, so in that sense I may not be against certain things being able to be purchased, relating to crafting anyway.

A mini inter-guild arena would be awesome

I like this idea in general, but I’d like to see it more CoH/V style, but that’s another thing altogether.

Perhaps even a special hearthstone could be purchased that could ‘port people to the Guild hall.

I wouldn’t mind this but I could also live without it, but worth mentioning at the very least.

This whole thing could also be added at the same time as player housing.

Just a quick side-step here, I am against player housing. Not necessarily in every game, but I am in World of Warcraft, again, that is a topic for another time.

ALSO it would be awesome if you could get a 30 min buff off one of the boss kill trophies. Just something like +15 stam or “character takes less damage from falls”

Something like this wouldn’t be too bad, depending on how it was set up of course. Giving it some cooldown timer of only once every X hours/days wouldn’t be a bad idea, and the buffs wouldn’t have to be great, but I could see this as a cool feature.

Ways of allowing players to create a list of craftable items from their own professions so other guild mates could essentially place an order for an item/enchant to be made for them

This idea I really like, it would be nice to be able to figure out what guildmates could make without having to hope the right person is on or wait until they are, I would love a centralized list, this one goes on the pile of good ideas.

and Guild-only-Looking-For-Group system.

I covered this way back in the second part of the first Repairing Gears piece, at least I’m not alone.

decoration and accesories.

Personally this matters little to me, but this extra “fun” stuff could certainly be thrown in (similar to the “City of” games again. It serves no real purpose other than to give it that friendly atmosphere.

* a way to create our own “quests” where we request something and offer a reward to brave souls willing to lend us aid.

wowguild2.jpgI think Blizzard shot down player created quests before (I could be wrong) but I like this idea. Make it almost like an auction but in reverse, you put up the items you want and the gold you are going to give (another side note, I am against guild auction houses, but using the auction house idea is the easiest way i could think to describe it). Something like you want a bunch of iron ore and you are willing to pay 5 gold per stack of 20 to the first ten people to turn it in (essentially just like the current repeatable quests.) Certainly not the easiest thing to add by any means, but a great idea and something that could work out well.

I’m not shooting down any ideas, we’re all just speaking in a hypothetical anyway, but some ideas that would remove players from the world are some things that we would probably not want to include in a private area. Player interaction is of course a large part of the game and we probably wouldn’t want to remove players from the world for things such as crafting, buying reagents, the auction house, and mailboxes.

This is the comment by Drysc and it pretty much goes along with what I have been saying so I wanted to point it out, don’t take out the need for the rest of the world with these halls, make them separate and still useful, if players can’t think of things to add other than what is in the world they just aren’t trying hard enough.

Anyway, that covers a bit of what I wanted to highlight from the topic (a lot of the following pages are just more of the same, but I haven’t scoured through it all, so if you think I should add something, or want to point one out I missed, just leave a comment and I’ll check it out. Next week I’ll take these ideas and others of my own, and more fully explain what I had in mind for guild halls, but that’ll wrap it up for now.

, , , , ,

Did You Enjoy this Post? Subscribe to MMO Gaming. It's Free!

Leave a Reply


About MMO Gaming

In the morning you woke up and immediately started buying and selling on the market. Later in the afternoon your sell-through rate plummeted as competitor products hit the market at half your price. And tonight you're going to slay a dragon.

Welcome to your virtual life; to the world of MMO Gaming.

MMO Gaming Author(s)

Gaming Channel Posts

  • Live Wii Fit
    I just saw a commercial for Wii Fit that was unlike any video game commercial I have ever seen. It advertised LiveWiiFit.com. The commercial was almost like a short infomercial. Of course with the [...]
  • What are Your Favorite Types of Games and Why?
    I recently had a job interview for a temp job. The agency asked me a lot of video game related questions including, "What are you favorite types of games and why?" It put my off a little, because [...]
  • X-Blades is X-Awesome
    So I know nothing about X-Blades, except my roommate got it free at his work. Oh yeah, and there was something about censoring the cover art. Other than that, I got nothing. It's strange though, [...]
  • Warning: You Can Lose Achievements if Your Email Dies
    Talk about a bad bug. According to Gameindustry.biz, there's a flaw in Xbox Live where if your Windows Live ID email address is deactivated due to things like it being an old email address that [...]
  • Onechanbara: Bikini Samurai Squad Nudity
    I know nothing about Onechanbara: Bikini Samurai Squad, except there's girls in bikinis and there's some sort of fighting supernatural monsters. I don't know why this isn't a rated R movie yet. [...]
  • Rock Band 2
    Thanks to income tax returns, we purchased Rock Band 2 for the Wii. Now that you can download content to the Wii for Rock Band 2, it was an option for us to get it for the Wii since we knew that we [...]
  • In Defense of the Xbox 360
    I ran across a title to an article in the St. Louis Dispatch. "The Xbox 360 is the worst video game console in the world" I am a little surprised the author didn't claim it's the worst in the [...]
  • Left 4 Dead: So Annoying...
    Now that I'm unemployed I've found a lot more time for playing games (when I'm not looking for jobs hun!) and after playing Left 4 Dead multiplayer a lot more, I've discovered what many of you [...]
  • EA Making A G.I. Joe: Rise of Cobra Game
    EA's upcoming game based on the live action G.I. Joe flick, G.I. Joe: The Rise of Cobra, is promising a whole hell of a lot and possibly delivering not that much. The game takes place after the [...]
  • Virtual Console Games
    The other day my three-year-old was looking through Nintendo Power and noticed Sonic the Hedgehog. The magazine was published in early 2008, so it was about his new adventure. My nephew had received [...]

Hot Off The Press