Making the Perfect Game
E
EA
ES
EK
A
AS
AK
S
SK
K
That’s the formula. The trick is making each path meaningful in it’s own way. The other trick is defining each of the above and how they actually end up getting enjoyment from the game. I think it is almost safe to say you can throw out the single letters. So we are left with even less (but the ones we have are more complex of course.) Anyway, throwing this out there as I’ll be using it soon for some other topics.
October 9th, 2007 at 8:06 am
[…] Half the Story by Brandon A while back I mentioned what it takes to make a perfect game…or at least a perfect MMO. Well, I guess in truth I only gave a part of the story. While all […]