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Want to give Dungeon Runners a Try?

Thursday, February 8th, 2007

dr_250.jpgThe PlayNC website has announced that the referral program for Dungeon Runners is open again. I haven’t talked too much about Dungeon Runners relating to how good/bad it is except for a few tidbits here and there but I would encourage everyone to give it a try. It has a certain simple and fun charm to it that can be quite addicting. If anyone wants an invite, I can send them out, but I’ll need an e-mail address to send them to, so use the contact feature on the right or leave a comment with your e-mail address and I’ll send them out.

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Slipped Past

Tuesday, February 6th, 2007

iptheft020107.gifWell, I let this one get away over the weekend, I don’t know how, but I missed it. Apparently the FBI gave a little write up on stealing source code for a game to run private servers (as was done with the Lineage 2 servers that the FBI was able to shut down). The general consensus seems to be that it’s bad, so don’t do it.

Oh, and if you are thinking about doing it, think again, because the FBI is hardcore like that and they will track you down and kill you (at least that’s what I here.)

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Better than Double XP

Friday, January 26th, 2007

serien_grosses_logo_974.jpgI mentioned a few days ago the Double XP weekend that CoH was having (starting tomorrow). Well, it seems they’ve decided to make the deal a little sweeter by adding in some 14 day free trial accounts via FileFront. So, if you were interested in checking out the game when you could breeze through levels but didn’t want to spend money upfront, now is your chance to get the best of both worlds.

And, if I’m reading the page correctly, it would seem that existing accounts can add a trial key to get some free game time? Seems odd to me if that’s the case, but nice for all of us who have one I guess.

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Dungeon Runners - Worth it to Pay to Play?

Thursday, January 25th, 2007

dr_250.jpgI just got a slightly disheartening note in my inbox. The Dungeon Runners membership billing is going live on the 31st of January. Given, the cost of membership is only $5 a month, but I must say I’ll miss all my awesome loot that I could use for free, and all those lovely stackable potions that I had.

Now, for a while yet, the game will still be invite only, and there is of course the option to still choose the free method, but really the membership has the best items and extras, and without it I’m not sure if the game would be worth playing all that much, except as an occasional distraction.

As one person had suggested on the beta forums, they should make the game completely free, for everyone, just put in-game ads and sponsorships. To be honest, with the type of game it is, I’d be all for it. For those that haven’t played the game, it doesn’t take itself too seriously, it makes fun of other games, and itself, a lot of the time. It’s a great light-hearted dungeon crawling game, and it would fit perfectly to see some items “sponsored by Coca-Cola”.

At any rate, I do encourage people to go and check out the game, even the free version to see if you like it. Perhaps it’s take on gaming will catch you right away.

City of Hereos/Villains Double XP Weekend

Friday, January 19th, 2007

serien_grosses_logo_974.jpgThe City of Hereos/Villains team announced Wednesday that the weekend from the 26th to the 28th of January would be a double experience weekend. They seem to have one of these weekends every few months, so if you haven’t played in a while, or have just been holding off on leveling that alt, mark down that weekend because it will be the perfect time to get some great experience, influence and prestige.

Now if only World of Warcraft would run a full rested xp weekend, I could level like crazy!

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We’ve Passed Nickels and Dimes

Friday, January 12th, 2007

t047838a.jpgI like MMOs. That should be obvious. 90% or more of my gaming is based around the MMO market. I don’t own a PS3, XBox 360, or a Wii (okay, not entirely because I don’t want any of them, but that makes up at least a bit of the reason). I own a computer. In fact, in my house there are a few computers. I’ve never invested money into a gaming computer, partially for lack of money of course, but also partially because I’d never seen a need. I’m not the type of person that has to play at the “best” settings in a game. I don’t like playing a game on the low end settings, but if I’m somewhere near the recommended settings for a game, or at least closer to the recommended than to the minimum, I’m okay with working with the computer I have.

So far this has said nothing, but I’m getting to the point, and there is one. I am like most people that play MMOs, or computer games of any kind for that matter. I don’t have the best computer, but it’s not junk either and I’m relatively happy with it just like anyone else.

There is of course a group of “hardcore” people who will say things like it’s my fault I don’t have a gaming computer, or I’m not hardcore enough to have one, whatever. They can blow it out their ass, I don’t care what they say. I am the majority. I have a limited income, if I want to buy something, and by that I mean something of a decent investment, it takes me time to save up, especially when we are talking about an investment of say…$2000 or more.

Now, all that being said, what is the point? Here we go:

Tabula Rasa angers me. It angers me on so many levels that it is hard to describe. NCSoft, in all their brilliance, has decided to bitch-slap the average consumer. Effectively they’ve said to me, and people like me that if we want to play this game it’s going to cost us no less than $2050 upfront. That’s not even talking about the monthly fee to play, probably another $15 or so.

On the whole I’m even okay with monthly fees of $15 or around there. I don’t complain about them. I’m not the guy on game forums talking about how X company made “$900 billion” in profits based on their monthly fees and they owe me A, B and C. However, for that $15 a month I do expect the game to be good. Pretty damn good in fact. It has to be better than any console or single player game available, bar none.

If you don’t think this is the case take a simple lesson in business right here on this gaming blog. Here it is, your free one sentence lesson:

If I pay for shit repeatedly it needs to be good.

Here’s the answer to the question you may already be asking, why?

Because it’s not a one time payment. I have to be getting at least 3.5 times more enjoyment from the game than any other game I pay a one time fee for (12 x 15 = 180, average cost of a game is, say ~$50, so ~3.5).

Now I have to apply this to Tabula Rasa, is the game actually going to be worth $2200 for my first year? If they want it to sell it better be.

A quick side note so everyone is on the same page here, the recommended specs for TR have been posted as a 3.5 GHz processor, 2GB RAM and a pretty nice video card.

The minimum, by the way are 2.5 GHz processor and 512MB RAM and a 128MB video card.

Like most people I don’t want to play the “lo-fi” version of the game with the minimum specs. That’s not what I pay $180 a year for. If NCSoft, or anyone else believes it is they need to re-think their marketing.

Compare that to the leading MMO on the market, World of Warcraft. What are the recommended specs there:

1.5 GHz processor, 1GB RAM, 64MB video card.

HOLY ECONOMICS BATMAN, THAT’S NO LESS THAN HALF!

Yep. By the way, World of Warcraft just passed 8 million subscribers. They did this by luck. You see, World of Warcraft isn’t good because the average consumer can pick it up and run it on their computer, thus making it readily available to anyone who is even mildly interested, oh no, it’s pure luck.

If you can’t stand the bullshit I just spewed there you may not be wasting oxygen.

The argument comes up that I am obviously exaggerating about the $2000 price tag that is needed for a computer. Which could be true. Let’s assume your computer is running a 2.8-3.0 GHz processor, good enough that it doesn’t need an upgrade, though not quite optimal. We can live with that. Now let’s assume your computer has between 512MB and 1GB of RAM. For the sake of the example I’ll shoot high and we’ll call it the 1GB. That’s a problem. Half the recommended isn’t going to cut it. Anyone who knows about playing games and how much RAM you need can vouch for that. You really don’t want to pull less than the recommended, it just makes for a bad play experience.

So, you now have to invest in 1GB of RAM, at least. Remember, you are the average consumer and probably not all to interested in figuring out how to install the RAM yourself (P.S. if you don’t already know, look it up on Google, a monkey could install RAM) so you are probably going to go to someplace like Best Buy, get the RAM and get ripped off by having them install it for you (it’s amazing that they can charge $40 for no more than 3 minutes of work, that means they are making about $800 an hour, but that’s a rant best left for another time). This will run you about $200 dollars. I’ll even be nice and assume the video card you, as the average guy has is good enough to play the game, which is probably a laughable assumption but I’ll keep costs down where I can.

That means this game is still an investment of over $400 dollars in my first year, and $180 every year thereafter.

They try to make it sound good. It’s just the typical cost of the MMO, $50 for the box/account key and then $15 a month. They don’t tell you to play the game at it’s best you’ll be selling your children to an Asian country where they will be paid in grains of rice and worked for 25 hour shifts, each day (and if for some reason they can’t make the extra hour that doesn’t exist they will not get their rice).

I’m sorry, but this annoys me. I want to play Tabula Rasa, I pre-ordered a copy already, not even knowing when the game would be coming out, just in expectation of it coming out eventually. I’m not saying I’m the game’s #1 fan, but I’m certainly up there among the group of people eagerly awaiting this game’s arrival.

stick.jpgI understand the desire to make the game look and play as good as is possible. That desire to push the envelope in development is a great thing, the game should look good. WoW looks good. It’s not the best looking game on the market, but no one is calling it ugly by any means. Why is there a belief that to get people to play it has to look better than everything else on the market? When was looking good not good enough? To be perfectly honest I don’t care about rendering the stubble on the merchants face or that each snowflake that falls is designed to never be the exact same shape twice. Is the game not a pixelated mess? Good enough for me.

I’ve gone on too long already about this though. Maybe I’m crazy here, does anyone else find the cost of playing the game a bit over the top?

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Tabula Rasa Beta

Thursday, January 4th, 2007
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Some good news for those of us that have been eagerly awaiting some news, it was announced today that you can sign up for the Tabula Rasa beta (you may not get accepted, but they are taking applications at least). If you want to play the game, sign up here.

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NCSoft Customer Support

Tuesday, December 26th, 2006
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A few days ago I did something stupid. Rather than wallow in my own idiocy i decided to use this as a chance to test out just how good or bad the NCSoft support staff really is. Here’s the breakdown of what happened.

  • At 2:26 on the 21st I sent an e-mail to the support address detailing my problem. Within that minute I got an automatic response back with a bunch of links to various answers that they believed might help me. None of them could as I required talking to an actual person, but it was a nice gesture and the selection actually seemed to be at least decently relevant to the question I had asked which was a plus.
  • At 2:56, 30 minutes later, I got a response from a GM. He notified me that it wasn’t within his power to help me, but he would forward the request on to the Account Support team. I thought that this response time was pretty good but, given that I had already picked the Account support department when I was filling out the form to e-mail them I felt this was more like an extra layer of filtering rather than a necessity. I’m not going to really complain to much about it though, as I can understand the need to direct questions to the proper place since not all people will know what to do. All in all, a fast response which made me happy.
  • At 5:28 that same day (two and a half hours later) I got a response from a member of the Account Support team who requested that I send along some additional information so he could help. Once again I thought this was a good response time and the response clearly outlined what I needed to do, no real confusion so they are definitely doing things good so far.
  • I responded to that message at 8:12 of the same day (the 21st) with the information they had requested. That ended the first day of my support issue, but, given that I had only contacted them with what they needed after business hours I can’t really hold that against them.
  • On the 22nd at 11:34 AM I got a response back letting me know that they could do this for me as a one-time thing (my understanding is that this is the normal one-time grace they will allow any account, as doing it more than once is just because the account holder isn’t listening/doesn’t care). Once again the response was within a good time and I responded to that message at 11:36 AM accepting their offer.
  • At 1:35 PM I got another response back which said I was being redirected once again to a different department which could actually process what was needed. I was told, due to the high volume of requests I should expect a response within two to three business days. At this point I was a bit unhappy as I really didn’t feel like waiting around for two or three days but there wasn’t really anything I could do so I just went ahead and started doing other things.
  • That night, at 6:48 PM I got a response from the new team giving me all the necessary information I needed to set up the account as I had wanted to. I was fairly impressed by this as it really didn’t take them very long at all to get back to me. In total, it took them just over 24 hours to complete the support process, very good considering they obviously aren’t working 24 hours a day.

So, all told the NCSoft support staff, in particular the Guild Wars support team, did an excellent job. A little bit of hopping around from department to department so I was never left dealing with any given person for very long but every person I dealt with was pleasant enough and very fast to respond.

Final Score for NCSoft’s Customer Support: 8/10

Auto Assault Update 4

Friday, December 22nd, 2006

logoaa.jpg

The AA team announced that Update 4 is now on the public test realms. As I’ve mentioned before I never really got that into AA, but, considering I just posted about them launching update 3 not long ago I may be giving them another chance. It seems like they deliver content at a decent pace and if they keep that up it may very well be worth looking into again.

Anyone play the game or have any thoughts?

It Had to Happen Eventually

Thursday, December 21st, 2006
simpsons-doh-postcard.jpg

Well, normally I can follow instructions pretty well, especially those very clearly written, but for some reason (I’ll blame it on it being late and me being tired) I messed up installing Guild Wars: Factions. Not so much the installation as the creating an account. I own the original Guild Wars, so adding Factions to the account should have been a simple process, but no, I managed to actually create a separate account instead of adding it on.

It’s not all bad though, it did give me an idea that I thought I would run with a bit. I figure, I’ll see how responsive/helpful the customer support for Guild Wars is and post my experience with them here. So, to start, let’s see how long they will take to respond to the e-mail I am about to send them.

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Aion

Saturday, December 16th, 2006
aion_screen_04.jpg

NCSoft posted a few days ago that they updated some stuff on the PlayNC site relating to Aion. This includes some nice screenshots and a trailer, and it reminded me that I had all but forgotten about this game. Looking at it now I remember just how incredible it looks graphically and the trailer is awesome.

Anyway, just wanted to share for those of you who haven’t seen it. It’s only a bit below Tabula Rasa on the games I want to see list.

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Dungeon Runners Beta

Friday, December 15th, 2006
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Well, I’m in on the Dungeon Runners Beta/VIP pass, and am downloading everything now. I’ll be sure to post some thoughts after I’ve played it. One of the best things, of course, is that it’s free to play, which is always a bonus.

Congratulations Guild Wars

Wednesday, December 13th, 2006
logo_guild_wars.jpg

According to news from NCSoft Guild Wars has sold over 3 million units worldwide. Part of the popularity is no doubt due to the fact that it is free to play after you buy the game. If the few expansions that have come out so far are any indication, the game will only continue to get better, so congratulations to NCSoft and ArenaNet on the popularity of the game.

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Auto Assault Update 3

Monday, December 4th, 2006

So the third update to AA is now live, I wish I had something to say about it, but the entire premise of the game didn’t really grab me (which is unfortunate, because they were trying something new and I hate to quash that kind of ingenuity). I had a 14 day free trial a while back (not long after the game’s release) and I had a few big problems, most of which, if the Patch Notes are to be believed, have been fine tuned or fixed.

Of course, I can’t justify myself spending any money on a game which I’m not sure I’ll even like (especially considering my history with it). Okay, not entirely true as I dropped over $100 today on games that I may or may not begin to play regularly, but that’s different, it’s research (I swear).

Anyway, if you are an AA player I would love to hear your thoughts on the changes that have been made in all the updates. Is it good enough to really start playing now? Should I spend my time playing, and if so, why?

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CoH Issue 8 and Veteran Rewards Live

Wednesday, November 29th, 2006

subhead_issue8.jpg

The latest update to City of Heroes/Villains is now live with the release of Issue 8, for the complete rundown of what is new and improved check the site.

My personal votes go to two of the ones that sound coolest to me. First, Safeguard missions:

Police Band (Heroes only)

Offering similar functionality to the Newspaper Missions in City of Villains®, new Police contacts throughout various Hero zones grant Heroes Police Band access, opening a plethora of new missions and rewards.

And, of course, the Veteran rewards:

Veteran Rewards Program (Heroes and Villains)

Launching together with Issue 8, the Veteran Rewards Program retroactively* rewards City of Heroes and City of Villains players for their past active playing time. Specifically, for each increment of three months played, players will unlock special costumes, powers, badges, and more! The program is retroactive by player account and rewards will be applicable to all characters within each respective account.

Some very cool stuff in there, and a bunch of other changes as well (including the Pocket D redesign and arena).

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About MMO Gaming

In the morning you woke up and immediately started buying and selling on the market. Later in the afternoon your sell-through rate plummeted as competitor products hit the market at half your price. And tonight you're going to slay a dragon.

Welcome to your virtual life; to the world of MMO Gaming.

MMO Gaming Author(s)
    » Brandon

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