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Warhamer Online Beta

Tuesday, August 7th, 2007
warhammerlogo.jpg

I’m in. Unfortunately, according to the e-mail that is all I’m allowed to say as it is still under a strict NDA. I seem to be getting quite a few beta invites now. Well, that’s a bit of an exaggeration it’s only two that I’m in, but still more than I expected to get at once. The other, in case anyone didn’t already know, is Tabula Rasa. Now, if anyone could find out a way to get me a PotBS or G&H invite I’d be set.

Anyway, just thought I’d mention that I got in. I’ll probably be starting a write-up as I get a bit further along that I will post as soon as I can.

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Warhammer Online Newsletter

Friday, March 30th, 2007

I was expecting this early in the day, but just got it now. Oh well. A couple of cool things, but nothing you probably don’t already have in your inbox. I’ll leave you with this picture from the newsletter, my personal favorite.

whonews.jpg

The February Edition

Wednesday, February 28th, 2007

warhammerlogo.jpgLast month’s Warhammer Online Newsletter was hardly worthy of being sent out (at least if you are believing what I write, and really, who wouldn’t) but they have a chance to make that up as I just received the February 2007 issue of the Newsletter.

It’s again more of the same, and none of the professions/classes really get me too pumped, but the “Warhammer Online Grab Bag” this month did have one question that I’m interested to see how it pans out. For those who don’t want to look, the grab bag is a bunch of questions that the CM responds to in the Newsletter about the game. I’ll quote the question and answer below.

Q: I’ve heard it said that there will be no “healer-onlyâ€? classes in WAR. I am used to games where there are healers, and there are hybrid healers. Unfortunately, many groups tend to bark at hybrid healers, and say that if you can heal, then that’s all you should do for the group.

How are you planning on preventing that, and making it so that a group would want, say a Zealot or War Priest, for something other than a healbot?

A: Oh, this is such a pet peeve of mine. I tend to play games at work, because I have the coolest job ever, but playing at work means I solo – it’s hard to get groups, and I often have to dart away at a moment’s notice to do my actual job. That’s not fair to the one group I do manage to find, you know? Anyway, my circumstances push me to play a lot of hybrid types – a little magic, a little brute force, a little healing, etc. Then at night, I find a group… and aaaaaaaall they want is one of my many tricks, and they complain that I fail to be BEST at the trick they want.

But I digress.

The answer is pretty simple. Boiled down, the answer is “We’re not going to have any one-trick ponies, so your healer will be welcome.� But that’s not nearly as interesting as the conversation I had with Designer Steve and Designer Josh, and I thought you guys would enjoy a peek at the inside of the carnival. It’s no Paul Video Diary, but it’s still cool! It starts up after I sent the original question over to Steve, with my own acerbic commentary for flavor.

STEVE: It boils down to fulfillment of critical roles. Our healers are capable of being a 100% effective healer. They are also capable of fighting, but no healer is ever going to be as good at fighting as a true fighter class.

The reason they will want our healers is because they can fulfill their healing role AND contribute in other ways as well. Besides that, there will be no single-issue healers…all of our healers can fight as well as heal. There will be no preferred healer that is ALL heal, and better at it than the others.

SANYA: Er… no, I think you just directly contradicted the point I made. Players may want to BE the guy that can heal and contribute in other ways, yes, but the groups that those players join do not want their healers fighting. Ever.

JOSH: Being a “pure” healer will be an inefficient play-style based on how our careers are designed. The Warrior Priest, for example, builds Righteous Fury by dealing melee damage. That Fury pool gates some of his support abilities and augments others. If the WP hangs back and just tries to use his baseline, non-fury abilities to act as a pure healer, he will suck like a diesel-fueled vacuum cleaner.

It will be impossible to “focus” on healing rather than damage, so players won’t be able to ignore combat healers in favor of “pure” healers because pure healers won’t exist.

STEVE: Right. The point I was making is that there is no class that is more effective “just” healing.

For instance, WPs also [at this time] have an aura-based buff system that buffs friendlies IF they are within range of him. This means that he is better off being in the front line where the fighting friendlies can both fight and be in range of his buffs. If he held back and just healed from range, he would not be doing as much good as getting in the thick of it.

SANYA: *squints distrustfully*

STEVE AND JOSH: Have you tried it yet, or are you just assuming?

SANYA: *leaves to go try it*

Okay, Steve and Josh didn’t actually say that last line even though I did give them the evil squinty eye. They didn’t have to. Does this design work in practice as well as theory? Well, so far, so good… you guys should let me know how you feel once beta starts and you get your hands on it all.

I’m hoping this works out well though I can’t be sure if I’ll like it when it comes right down to it. I enjoy playing a pure healer class at times and not having one per se might be something that turns me off if it doesn’t work well enough. Of course, if it does, and the way they describe it the mechanics at least sound interesting, I would definitely try it out as I think it will definitely add something to the role of healing.

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January Warhammer Online Newsletter

Thursday, February 1st, 2007

magus0107.jpgEach month I try to decide if I am getting more, or in fact less, interested in playing this game. I like to try and highlight something from each of the newsletters they send me, with them coming only once every month, it’s important to me to do so. So, here is my highlight for this month a quote from a Magus, a part of their career system in game:

“Let mere Wizards have their simple fire. The flames of Tzeentch are by far the more subtle, the stranger, and all the more powerful for it. Who is more deeply burned? The man who is scorched and recoils, or the man who accepts the flame, thinking it is but warming light?”

– Tor Ravenson, Magus

Now, given, that is a very cool quote, but I’m kind of turned off by the fact that said quote is the most exciting thing I read this month. I don’t know, maybe I’m just expecting way too much from these newsletters but they just aren’t quite doing it for me as it stands now.

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November Warhammer Online Newsletter

Wednesday, November 29th, 2006

Well, nothing to great in this issue, but they did add a “War Video of the month” which shows some in-game footage of playing. This month is some footage of RvR action, and it’s a pretty cool video, check it out. They also stuck in some shots of the female dwarf, but all in all, this month has nothing particularly satiating.

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Warhammer Newsletter, some juicy new info

Thursday, October 26th, 2006

I got the 12th issue of the Warhammer Online newsletter, and some cool stuff was revealed. First off there is some images of the Empire (people and buildings).
Empire NPC - Bandit - Light ArmorEmpire Windmill

Also, the last two careers for Greenskin and Dwarf were revealed. We have “The Choppa” and “The Rune Priest” respectively.
The ChoppaThe Rune Priest

Quite a few other cool things in the newsletter as well, so if you aren’t signed up yet, I recommend going to the site and doing so now.

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Warhammer Online

Monday, October 16th, 2006

If only it was 40k!

Now that that’s out of the way let’s move on to the fact that this is still Warhammer ONLINE! This is one of the games I’m most looking forward to. To really get the most out of the little bit of information we’ve got out of the game check out the main site.

Warhammer Online Site

But, for me, this picture pretty much sums it up:
Dwarf Slayer vs. Black Orc

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