A Promise
I know I promised an SOE/Sigil/McQuaid post up today but much of what I would have said has already been stated around the ‘net. I won’t throw the same words out again but I will add a few points of my own or clarify some things I’ve read elsewhere.
To start, a large cluster of the community is blaming Brad for all the ills of Vanguard. It wasn’t his fault. Seriously. Don’t get me wrong, he deserves to be blamed for a crappy game as much as anyone, but blaming him for all the problems that plagued that game is silly. There are lots of bugs in the game, Brad didn’t code the game, which means someone else screwed up too. Brad didn’t make every decision for the game and company (I don’t know very many CEOs who know of each daily decision that goes on.) There were people, aside from Brad, who made a bad game.
As I said though, I’m not taking blame away from Brad, he is still very much at fault, but it wasn’t only him and I think we can stop berating him for being out of touch with reality. He got bitch-slapped by reality just now, it’ll sink in.
To reiterate comments from other blogs, sorry to all those who lost their job because of this mess. That sucks.
I may have more to say on this at some point, but for the moment I don’t. Now it’s off to continue this other post…
soe, sigil, vanguard, brad mcquaid, sony online entertainment, sigil online

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